2025-05-25-1201
HAND of BABEL [Latest] » Devlog
Ground and aerial chains now have a small window near the end of their animations where they read follow-up attack inputs, allowing for way more responsive attack input reads
Additionally, blocking is far more responsive when exiting states, (i.e, holding block after an attack or ability will block immediately); to balance this, the block box is now properly directioned such that only attacks that are coming your way can be blocked, leaving the back exposed (parrying currently takes no consideration of this and can be executed regardless of facing)
Files
HANDofBABEL_Win.zip 33 MB
3 days ago
Get HAND of BABEL [Latest]
HAND of BABEL [Latest]
Project WIP
Status | Prototype |
Author | TARDIGRADE-0x90 |
Genre | Action, Platformer |
Tags | 2D, Hack and Slash, Singleplayer |
More posts
- 2025-05-24-05285 days ago
- First Devlog [2025-05-17]5 days ago
- 2025-05-18-130010 days ago